
Hi I am Szeka!
I do virtual livestreamer (Vtuber) productions and pipelines.
Contact me
Email: [email protected]
Resume
resume_2025 (2).pdf

Studio Project: Cappuverse - Simon Fraser University Virtual Ambassador Program
- Technical consultation and mentorship
- Technical art, motion capture, tools and pipeline directions (Unity and Blender)
https://www.youtube.com/watch?v=__yXzsxScUM
https://www.youtube.com/watch?v=TUWstJ-Tf9Y
Studio Project: Mumu - VTuber for the Night 3 Warriors
- 3D model pipeline
- Full body motion capture pipeline (recorded and livestreamed)
- Offline fan meeting — see full report
- Virtual production for Instagram reels with virtual camera and motion capture in Unity
Recent Projects
Forest Wild: Art and dance in both real world and motion captured virtual world
- Unreal Engine environment, custom HLSL stylized shaders and post-processing effects
- Operation of livestream and recording of Optitrack motion capture system
- Operation and recording of virtual camera in Unreal Engine
- As seen in SIGGRAPH 2025 frontiers presentation
https://www.youtube.com/watch?v=4O8ZNvGPn-k
https://www.youtube.com/watch?v=ISQD9G6VbhM
Respire 2: Breathing- driven VR art installation/experience
- Camera work in Unity Cinemachine and Timeline
- Library of handling, visualizing and processing biometric sensors signal (respiratory sensor) and sending to Unity
- Optimization of high-poly 3D sculptures
- OSC-based pipeline synchronizing biometric sensors with Unity and Ableton audio in real-time
- Custom URP shaders in Shader Graph and VFX with VFX Graph
https://youtu.be/RoCOKr0A5zA
Rokoko middle layer to get it working with IK and Ragdoll
2025-07-15_17-43-51 - Trim.mp4
Spherical normal for multidirectional SDF-based anime face shadow (custom mod of Anime Shading Plus)
2024-06-21_19-53-22.mp4